Changes
better code for getting args
-- Allow arguments to override defaults. Arguments are taken from
-- the parent frame; other arguments are ignored.
local args; if frame == mw.getCurrentFrame() then -- We're being called via #invoke. If the invoking template passed any args, use -- them. Otherwise, use the args that were passed into the template. args = frame:getParent().args; for k,v in pairs(frame:getParent(.args)do args = frame.args; break end else -- We're being called from another module or from the debug console, so assume -- the args are passed in directly. args = frame; end for k,v in pairs(args) do
retvals[k] = v
end
val = frame:getParent().args[1]
-- First deal with the case if val is nil, then deal with other cases.
val = val:match'^%s*(.*%S)' or '' -- Trim whitespace.
if val == '' then
return retvals['blank'] or retvals['no']
elseif val == 'yesn' then return retvals['yes'] elseif or val == 'no' or tonumber(val) == 0 then
return retvals['no']
elseif val == 'y' or val == 'yes' or tonumber(val) == 1 then
return retvals['yes']
elseif val == '¬' then
return retvals['¬']
else
return retvals['def'] or retvals['yes']